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        <title>Timur Bazhirov</title>
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        <description>Weekly notes and long-form writing on materials science, software, and building Mat3ra.</description>
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        <lastBuildDate>Tue, 18 Aug 2026 12:00:00 GMT</lastBuildDate>
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            <title>Why materials R&amp;D is shifting toward productization</title>
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            <pubDate>Tue, 18 Aug 2026 12:00:00 GMT</pubDate>
            <description>The difference between a project and a product is compounding. A product gets better with every use. A project is reinvented every time.</description>
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            <title>Everything around us is made of materials, yet we rarely think about it</title>
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            <pubDate>Tue, 11 Aug 2026 12:00:00 GMT</pubDate>
            <description>That is part of why I find this field so meaningful: small improvements in materials quietly reshape what is possible in energy, health, and technology.</description>
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            <title>Why knowledge disappears after each project, and how to preserve scientific memory</title>
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            <pubDate>Tue, 04 Aug 2026 12:00:00 GMT</pubDate>
            <description>The results live in files. The decisions live in conversations. The reasoning lives in someone’s head.</description>
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            <title>Why reproducibility is the biggest bottleneck in modern labs</title>
            <link>https://bazhirov.com/posts#post-7487945423941459968</link>
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            <pubDate>Tue, 28 Jul 2026 12:00:00 GMT</pubDate>
            <description>Reproducibility is often described as a scientific virtue. In practice, it is the main bottleneck.</description>
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            <title>WTH is Materials Informatics??</title>
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            <pubDate>Wed, 24 Jan 2024 12:00:00 GMT</pubDate>
            <description>Meta, Google, and Microsoft all made news in materials informatics in 2023. What the field actually is, and why it is suddenly crowded.</description>
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            <title>Cloud security for R&amp;D</title>
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            <pubDate>Fri, 03 Aug 2018 12:00:00 GMT</pubDate>
            <description>The question every research organisation asks before moving mission-critical work off its own hardware, and what the answers looked like in practice.</description>
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            <title>What is Materials Modeling 2.0?</title>
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            <pubDate>Mon, 27 Nov 2017 12:00:00 GMT</pubDate>
            <description>From the last U.S. nuclear test in 1992 to simulation as the default instrument of materials research, and what that shift asks of enterprises.</description>
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            <title>Why do hard things?</title>
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            <pubDate>Fri, 02 Dec 2016 12:00:00 GMT</pubDate>
            <description>Bardeen and Brattain touched two gold contacts to a crystal of germanium in 1947. An argument for work whose payoff is decades out.</description>
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            <title>How big is “cloud-scale”?</title>
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            <pubDate>Mon, 16 May 2016 12:00:00 GMT</pubDate>
            <description>What the word cloud actually stands for once you stop picturing an icon and start counting racks.</description>
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            <title>How we design the world of tomorrow</title>
            <link>https://bazhirov.com/writing/the-materials-discovery-cloud</link>
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            <pubDate>Tue, 08 Mar 2016 12:00:00 GMT</pubDate>
            <description>Making a new material is slow, largely invisible work. The case for treating discovery itself as infrastructure.</description>
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